trombones: (you're gonna have a bath tim)
[personal profile] trombones
It wasn't unusual for Undyne to stay a night at the brothers' house, even before all that fire moved into her place. It also wasn't weird for Sans to be up at random hours of the night, usually to make himself something to eat. This is one of those nights.

A small, skeleton-shaped something shambles down the stairs in the dark. Then it makes its way across the room, into the kitchen, and turns on the light.

Ah, there he is.

That motherfucker.

Thankfully, they kept most of their food where Sans could reach it. Cue some more shuffling around between the fridge and cupboard as he throws bread, cheese, ham, turkey, peanut butter, a jar of pickles, marshmallows, strawberry jam, Temmie Flakes, and a bottle of ketchup onto the counter.

It begins.
yankovic: (buyt before he could)
[personal profile] yankovic

PLAYER INFO

Name: Amy

Age: 24

Timezone: PST

Contact: email: mscube91@yahoo.com, fortysixdown@gmail.com; plurk: cooltapes. PMing my character accounts is fine too!

Reserved?: Yep!


CHARACTER INFO

Character Name: Joseph Joestar

Canon (or OC): JoJo’s Bizarre Adventure: Stardust Crusaders arc


Appearance: hot grandpa pix here


Background Info: Joseph @ the JJBA wiki


Character Info: If Joseph Joestar could be defined in one word, "mischievous" probably wouldn't even cover it. One of the most notable things about Joseph when he was a young man was his hot-temperedness and impetuousness. He was almost as equally stubborn, as well as a prankster. But despite this, Joseph was (and still is) extremely savvy. He tricks his opponents through bluffs and uses information against people, all with an almost magician-like showmanship. For example, when fighting Cars (one of main antagonists) Joseph decided to destroy his only weapon. He then gave Cars a speech about how it would force him to come up with a new way to defeat him. In reality, Joseph’s bravado was actually a distraction so he could save his Hamon master while Cars wasn't looking. He also relies heavily on bluffing, regardless of whether he is talking his way out of a bad situation or creating a distraction.


Joseph also cares deeply for family and friends and, though he doesn't always show it because of his attitude,, he will go out of his way to protect them. Though he has casually picked fights with policeman and the mafia, for example, Joseph dotes on his grandmother and is more than a little afraid of her wrath. Though he was unfocused and frequently fooled around, Joseph eventually matured into a competent hero. But he will fight for what he believes is right. After being given Hamon (a fighting style that channels the energy of the sun) training, he also grows to respect enemies who show honor in battle. This is especially shown by how Joseph treats another one of the main antagonists, Wham, after defeating him. Though Wham killed his friend Caesar, Joseph attempts to give him a painless death - knowing that Wham honored Caesar in another way after their fight. Respectively, Joseph detests anyone who fights treacherously and breaks their word.


50 years later into the Stardust Crusaders arc, Joseph hasn’t changed much. Now a father and grandfather, he is an energetic (and ornery) old man. Though not without the same temper and mischievousness, Joseph has significantly matured. As the pseudo-leader of the main group of characters, he often gives orders and advice. At the same time he's also known to completely BS his own knowledge of things. Such as declaring that he knows how to ride camels because he saw Lawrence of Arabia (and slept through half of it). He still cares about his family, and can be very protective as well as affectionate, especially toward his only daughter, Holly. He is also fatherly and gentle when it comes to children in general.


His tendency to complain is even more apparent in his older years. For example, after his daughter married a Japanese man (leading to Joseph declaring that he would "never forgive the Japanese") he frequently complains about Japanese traditions. The few times he gets emotional, though, Joseph lashes out. Upon discovering that Holly was dying, he slammed his teenage grandson Jotaro against the wall and screamed. It's shown that he does this out of shock and distress, as his voice cracks when he explains to Jotaro what happened.


Another notable thing about Joseph's personality is his impulsiveness. It's unapologetic and tends to go hand in hand with his temper. The few times he does regret what he's done, though, he tries to make up for it in his own way. A few years before Stardust Crusaders begins he had an affair with a Japanese woman, resulting in a son that he wouldn't know about until much later. The reason why he did this is never explained, much less what happens between him in his wife. But after discovering that he had a son named Josuke, he puts him in his will. Later, he comes to Josuke's hometown both to help solve a situation happening in his town and try to form a relationship with his son.


Overall, Joseph is a hotheaded old man but a good person. As the "dad" of the group he leads, he's willing to stand up for and take care of people.


Abilities: SinceJoseph is the only character who has Hamon and a Stand, I’m going to talk about Hamon here just in case!


Hamon is type of martial arts based on drawing energy from the sun through a controlled breathing method. This is one of the few (if only) techniques that can defeat JoJo's Bizarre Adventure's version of vampires. Joseph inherited his own Hamon through his mother and grandfather. He wasn't properly trained in its use until he was 18, but it made him a proficient fighter.


Hamon is an incredibly flexible fighting style. Users can charge Hamon through their fists or objects to send powerful solar energy into their opponent, which is why many use weapons based on their preferred style. Hamon charged through inanimate objects on their own can also be dangerous. For example, Joseph used it to pop the cap of a cola bottle to turn it into a high speed projectile.

Hamon can also give other benefits. Users can reject poison and other harmful substances by literally ejecting it out of their bloodstream through energy. It can also slow the aging process. Joseph, for example, is 67 years old but appears to be more in his mid-fifties.


Though it is powerful and versatile in nature, however, Hamon has its weaknesses. Hamon users are required to constantly breathe. If breathing is stopped, slowed, or uncontrolled, their ability to channel their power is greatly diminished. Vampires can exploit this weakness.


Arrival: If JJBA characters won’t be arriving in a different way and the way I discussed with mods doesn’t work, Option 2 is fine with me!


STAND INFO

Stand name: Hermit Purple (canon Stand)


Stand power: Hermit Purple doubles as a weapon and a psychic power for Joseph. It can be used as whip or a grappling hook, which works as a weapon, a means of escape, or a way of grabbing someone. It’s psychic abilities are also unique. For instance, it can produce a psychic photograph when Joseph destroys a camera. The photograph itself can be of anyone Joseph wants to see, and takes a picture of said person in that same exact moment of time. People that Joseph takes psychic photos of may feel a sense of being watched.


It's also capable of slight technopathy. Through psychic manipulation, it can create live video when Joseph "hooks" himself up to a television. As long as it's a working TV set, Hermit Purple can generate audible messages of what he wants to know and even read minds. Joseph also used it to right an out-of-control plane, and once "checked" a video game system to make sure it wasn't rigged (don't ask). Additionally, it can create maps out of variation materials - such as sand - and can track people in real time.


The length of the vines can be controlled. It could be considered a long-range Stand, given that he used it to swing from far-away buildings and grab people from a decent distance. It’s stated range is inconsistent and confusing sometimes (as per usual for Araki anyway), but for the most part it seems to be built for distance.


Joseph often combines Hermit Purple with Hamon by charging the vines. He used this to keep Dio (a vampire and main antagonist) from touching him by "hiding" Hamon-charged vines under his shirt.


Unfortunately, despite its psychic prowess, Hermit Purple is physically inadequate and is considered one of the weakest stands between the Stardust Crusaders protagonists.


Hermit Purple can be used in several creative ways, which might be a reflection of Joseph’s prowess for trickery and MacGyver-ing under pressure. For example, the vines can bundle together to be used as a temporary (though not impenetrable) shield, as shown in the Capcom fighting game.


Stand appearance: Though most Stands take on a humanoid appearance, Hermit Purple manifests as thorny purple vines from Joseph’s hands and arms. Multiple vines can come out if Joseph wishes, and the length can be controlled.


IC SAMPLE

OPTION A:

- thread one

- thread two

- thread three


SPECIAL REQUESTS

Dorm: If any of Joseph’s family comes into the game, he’d like to stay near them! Otherwise, no specific preference.
yankovic: ([stand] THE EDN)
[personal profile] yankovic
➦ PLAYER INFORMATION
NAME: Amy
AGE: 24
CONTACT: plurk ([plurk.com profile] cooltapes), email (mscube91@yahoo.com), personal dw ([personal profile] triggernometry)
CURRENT CHARACTERS: n/a

➦ CHARACTER INFORMATION
NAME: Joseph Joestar
JOURNAL: [personal profile] yankovic
AGE: 67
CANON: JoJo's Bizarre Adventure
CANON POINT: Post-Stardust Crusaders

BACKGROUND: Joseph @ the JJBA wiki

PERSONALITY: If Joseph Joestar could be defined in one word, "mischievous" probably wouldn't even cover it. One of the most notable things about Joseph when he was a young man was his hot-temperedness and impetuousness. He was almost as equally stubborn, as well as a prankster. But despite this, Joseph was (and still is) extremely savvy. He tricks his opponents through bluffs and uses information against people, all with an almost magician-like showmanship. For example, when fighting Cars (one of main antagonists) Joseph decided to destroy his only weapon. He then gave Cars a speech about how it would force him to come up with a new way to defeat him. In reality, Joseph’s bravado was actually a distraction so he could save his Hamon master while Cars wasn't looking. He also relies heavily on bluffing, regardless of whether he is talking his way out of a bad situation or creating a distraction.

Joseph also cares deeply for family and friends and, though he doesn't always show it because of his attitude,, he will go out of his way to protect them. Though he has casually picked fights with policeman and the mafia, for example, Joseph dotes on his grandmother and is more than a little afraid of her wrath. Though he was unfocused and frequently fooled around, Joseph eventually matured into a competent hero. But he will fight for what he believes is right. After being given Hamon (a fighting style that channels the energy of the sun) training, he also grows to respect enemies who show honor in battle. This is especially shown by how Joseph treats another one of the main antagonists, Wham, after defeating him. Though Wham killed his friend Caesar, Joseph attempts to give him a painless death - knowing that Wham honored Caesar in another way after their fight. Respectively, Joseph detests anyone who fights treacherously and breaks their word.

50 years later into the Stardust Crusaders arc, Joseph hasn’t changed much. Now a father and grandfather, he is an energetic (and ornery) old man. Though not without the same temper and mischievousness, Joseph has significantly matured. As the pseudo-leader of the main group of characters, he often gives orders and advice. At the same time he's also known to completely BS his own knowledge of things. Such as declaring that he knows how to ride camels because he saw Lawrence of Arabia (and slept through half of it). He still cares about his family, and can be very protective as well as affectionate, especially toward his only daughter, Holly. He is also fatherly and gentle when it comes to children in general.

His tendency to complain is even more apparent in his older years. For example, after his daughter married a Japanese man (leading to Joseph declaring that he would "never forgive the Japanese") he frequently complains about Japanese traditions. The few times he gets emotional, though, Joseph lashes out. Upon discovering that Holly was dying, he slammed his teenage grandson Jotaro against the wall and screamed. It's shown that he does this out of shock and distress, as his voice cracks when he explains to Jotaro what happened.

Another notable thing about Joseph's personality is his impulsiveness. It's unapologetic and tends to go hand in hand with his temper. The few times he does regret what he's done, though, he tries to make up for it in his own way. A few years before Stardust Crusaders begins he had an affair with a Japanese woman, resulting in a son that he wouldn't know about until much later. The reason why he did this is never explained, much less what happens between him in his wife. But after discovering that he had a son named Josuke, he puts him in his will. Later, he comes to Josuke's hometown both to help solve a situation happening in his town and try to form a relationship with his son.

Overall, Joseph is a hotheaded old man but a good person. As the "dad" of the group he leads, he's willing to stand up for and take care of people. He might prank you just as well. But he's someone you want on your team regardless.

ABILITIES:
Joseph is a adept fighter that combines a variety of techniques for his own personal style. He often combines his abilities to attack in complex and creative ways. He also uses stage magic-like techniques to confuse enemies and create distractions. His main powers, however, are his Hamon and his Stand.

Hamon
Also known as the Ripple. A type of martial arts based on drawing energy from the sun through a controlled breathing method. This is one of the few (if only) techniques that can defeat JoJo's Bizarre Adventure's version of vampires. Joseph inherited his own Hamon through his mother and grandfather. He wasn't properly trained in its use until he was 18, but it made him a proficient and dangerous fighter. Hamon is an incredibly flexible fighting style. Users can charge Hamon through their fists or objects to send powerful solar energy in their opponent, which is why many use weapons based on their preferred style. Hamon charged through inanimate objects on their own can also be dangerous. For example, Joseph once used it to pop the cap of a cola bottle to turn it into a high speed projectile. In addition to being a weapon Hamon can also give other benefits. Users can reject poison and other harmful substances by literally ejecting it out of their bloodstream through energy. It can also slow the aging process. Joseph, for example, is 67 years old but appears to be more in his mid-fifties.

Though it is powerful and versatile nature, however, Hamon has its weaknesses. Hamon users are required to constantly breathe. If breathing is stopped, slowed, or uncontrolled, their ability to channel their power is greatly diminished. Vampires typically exploit this weakness. This is why users must carefully guard themselves.

Stand: Hermit Purple
Stands are a supernatural ability that allows a person to summon a ghostly presence that stands (hence the name) beside them, giving them special powers. The ability and form of the Stand varies depending on the person that it is bound to. The physical appearance of the Stand itself is manifested by energy. It can only be seen by other Stand users and is a part of the user itself. If the Stand is injured, the damage is also reflected on its user. If the Stand receives a cut on its arm, for example, the user will also be cut.

Most Stands take on a humanoid appearance. However, Joseph's Stand "Hermit Purple" manifests as thorny purple vines from his hands. Hermit Purple can be used as whip or a grappling hook, which works doubly as a weapon, a means of escape, or a way of grabbing/carrying someone else. It also has several psychic abilities. For instance, it can produce a psychic photograph when Joseph destroys a camera. The photograph itself can be of anyone Joseph wants to see, and takes a picture of them in that same exact moment of time. It can also create live psychic videos if Joseph "hooks" himself up to any television. The television can show anyone Joseph wants to see as well, but Hermit Purple can also change channels to create audible messages of what he wants to know. People that Joseph takes psychic pictures or videos of may feel a sense of being watched. Additionally, it can create maps out of variation materials - such as sand - and can track people in real time.

Joseph often combines Hermit Purple with Hamon by charging the vines. He used this to keep Dio (a vampire and main antagonist) from touching him by "hiding" Hamon-charged vines under his shirt. Unfortunately, Hermit Purple is physically weak, and could be considered one of the weakest stands between the Stardust Crusaders protagonists.

APPEARANCE: hot pix here
INVENTORY: Hat, wallet, prosthetic metal hand even though it's attached to him anyway

CONTRACT ARRANGEMENT: Joseph would sign the contract because he is approached by someone from the Speedwagon Foundation (an institution made by his family friend, which has a Supernatural Research Department), who tells him that suspiciously supernatural abilities in this city are causing trouble and that in might be a Stand. As part of SPW's Supernatural Research Department, it should be looked into. Joseph considers the presence of a contract strange and suspicious to begin with, but SPW explains to him that people can't get in without it. He'll need to adhere to the rules of the city in order to carry out a proper investigation. Joseph decides to sign the contract. Whatever it is they think is going on in the city, Joseph plans to learn about what's going on.

ALIGNMENT: Joseph would be best aligned with GPD because, though he's not a police officer by any means, he's a very justice-oriented character (being a former shonen hero protagonist with a shonen hero grandson and all) who wants to do the right thing and protect people. But, like his work with the Speedwagon Foundation, he also works best investigating problems outside formal law. He's between a vigilante and a cooperator, taking things into his own hands a lot but also communicating with the proper authorities if he thinks they should know. And in Ginosa especially, he would recognize how much more important communication would be. He'd also believe that he could investigate corruption within the police department better on the outside.

His powers and abilities also allow him to hone in on what's going on and either report it to the police or investigate it himself!

ROLE: Private investigator, enforcer, spy. I'd be uncomfortable with entertainment and I'm not personally into law or medical!

➦ SAMPLES
NETWORK: network post from my previous game
LOG: log threadstarter from previous game
yankovic: (Default)
[personal profile] yankovic
There's something sticking out of him.

As Joseph wakes up, it finally registers. His vision blurs as he forces his eyes open. The pain is incredible. Yet the only thing his mind is even vaguely grasping is that he's holding something. Sturdy, metal, and slick with... blood, he guesses. Right. Yeah. That's probably blood.

The next thing he realizes is that he's on the ground. Grass. He thinks. As his vision clears, he can tell he's under a tree. How he realized that after he decided that something was sticking out of him probably had to do with the blood pouring down his right eye, forcing it closed. There's a head injury up there somewhere, for sure.

Gritting teeth, he forces himself up. It's hard not to half-groan, half-scream. The most he can do is lean himself against his elbows, and once he's halfway up he can see why . There's a half-rusted metal pole from the old train crash sticking out of his gut. How the hell did that happen? There was bits and pieces of train debris scattered all over, sure, but how did he land himself just right (or wrong, in this case) that he...

Land.

He remembers why he's on the ground in the first place. Oh shit.

"ICHIGO!"

It's near-impossible to get the name out of his throat. When he does, it's followed by a sputter of blood out of his mouth. Not like it wasn't already hard to breathe in here.

Dammit.
dioapologist: (a woman when she weeps)
[personal profile] dioapologist
 
✘ Post with your character and call someone out

✘ Can be prose, comment spam, picture prompts, text, voice - literally whatever you want

✘ Memes as always for inspiration: TFLN, Random Scenario, Picture Prompt, Pacific Rim Meme AU, Film Noir Meme AU
yankovic: (jojo was a man)
[personal profile] yankovic
Player Information
Player name: Amy
Contact: cooltapes @ plurk
Are you over 18: Yes
Characters in The Box Already: n/a

Character Information
Character Name: Joseph Joestar
Canon: JoJo’s Bizarre Adventures
Canon Point: After being killed by Dio in Part 3: Stardust Crusaders
History: Joseph @ the JJBA wiki
Personality: If Joseph Joestar could be defined in one word, "mischievous" probably wouldn't even cover it. One of the most notable things about Joseph when he was a young man was his hot-temperedness and impetuousness. He was almost as equally stubborn, as well as a prankster. But despite this, Joseph was (and still is) extremely savvy. He tricks his opponents through bluffs and uses informaiton against people, all with an almost magician-like showmanship. For example, when fighting Cars (one of main antagonists) Joseph decided to destroy his only weapon. He then gave Cars a speech about how it would force him to come up with a new way to defeat him. In reality, Joseph’s bravado was actually a distraction so he could save his Hamon master while Cars wasn't looking. He also relies heavily on bluffing, regardless of whether he is talking his way out of a bad situation or creating a distraction.

Joseph also cares deeply for family and friends and, though he doesn't always show it because of his attitude,, he will go out of his way to protect them. Though he has casually picked fights with policeman and the mafia, for example, Joseph dotes on his grandmother and is more than a little afraid of her wrath. Though he was unfocused and frequently fooled around, Joseph eventually matured into a competent hero. But he will fight for what he believes is right. After being given Hamon (a fighting style that channels the energy of the sun) training, he also grows to respect enemies who show honor in battle. This is especially shown by how Joseph treats another one of the main antagonists, Wham, after defeating him. Though Wham killed his friend Caesar, Joseph attempts to give him a painless death - knowing that Wham honored Caesar in another way after their fight. Respectively, Joseph detests anyone who fights treacherously and breaks their word.

50 years later into the Stardust Crusaders arc, Joseph hasn’t changed much. Now a father and grandfather, he is an energetic (and ornery) old man. Though not without the same temper and mischievousness, Joseph has significantly matured. As the pseudo-leader of the main group of characters, he often gives orders and advice. At the same time he's also known to completely BS his own knowledge of things. Such as declaring that he knows how to ride camels because he saw Lawrence of Arabia (and slept through half of it). He still cares about his family, and can be very protective as well as affectionate, especially toward his only daughter, Holly. He is also fatherly and gentle when it comes to children in general.

His tendency to complain is even more apparent in his older years. For example, after his daughter married a Japanese man (leading to Joseph declaring that he would "never forgive the Japanese") he frequently complains about Japanese traditions. The few times he gets emotional, though, Joseph lashes out. Upon discovering that Holly was dying, he slammed his teenage grandson Jotaro against the wall and screamed. It's shown that he does this out of shock and distress, as his voice cracks when he explains to Jotaro what happened.

Another notable thing about Joseph's personality is his impulsiveness. It's unapologetic and tends to go hand in hand with his temper. The few times he does regret what he's done, though, he tries to make up for it in his own way. A few years before Stardust Crusaders begins he had an affair with a Japanese woman, resulting in a son that he wouldn't know about until much later. The reason why he did this is never explained, much less what happens between him in his wife. But after discovering that he had a son named Josuke, he puts him in his will. Later, he comes to Josuke's hometown both to help solve a situation happening in his town and try to form a relationship with his son.

Overall, Joseph is a hotheaded old man but a good person. As the "dad" of the group he leads, he's willing to stand up for and take care of people. He might prank you just as well. But he's someone you want on your team regardless.

Items on your character at canon point: Hat, prosthetic hand.
Abilities, Strengths and Weaknesses: Joseph is a adept fighter that combines a variety of techniques for his own personal style. This makes him somewhat of a jack-of-all-trades, but master of some. He often combines his abilities to attack in complex and creative ways. He also uses stage magic-like techniques to confuse enemies and create distractions. His main abilities, however, are his Hamon and his Stand.

Hamon
Also known as the Ripple. A type of martial arts based on drawing energy from the sun through a controlled breathing method. This is one of the few (if only) techniques that can defeat JoJo's Bizarre Adventure's version of vampires. Joseph inherited his own Hamon through his mother and grandfather. He wasn't properly trained in its use until he was 18, but it made him a proficient and dangerous fighter. Hamon is an incredibly flexible fighting style. Users can charge Hamon through their fists or objects to send powerful solar energy in their opponent, which is why many use weapons based on their preferred style. Hamon charged through inanimate objects on their own can also be dangerous. For example, Joseph once used it to pop the cap of a cola bottle to turn it into a high speed projectile. In addition to being a weapon Hamon can also give other benefits. Users can reject poison and other harmful substances by literally ejecting it out of their bloodstream through energy. It can also slow the aging process. Joseph, for example, is 67 years old but appears to be more in his mid-fifties.

Though it is powerful and versatile nature, however, Hamon has its weaknesses. Hamon users are required to constantly breathe. If breathing is stopped, slowed, or uncontrolled, their ability to channel their power is greatly diminished. Vampires typically exploit this weakness. This is why users must carefully guard themselves.

Stand: Hermit Purple
Stands are a supernatural ability that allows a person to summon a ghostly presence that stands (hence the name) beside them, giving them special powers. The ability and form of the Stand varies depending on the person that it is bound to. The physical appearance of the Stand itself is manifested by energy. It can only be seen by other Stand users and is a part of the user itself. If the Stand is injured, the damage is also reflected on its user. If the Stand receives a cut on its arm, for example, the user will also be cut.

Most Stands take on a humanoid appearance. However, Joseph's Stand "Hermit Purple" manifests as thorny purple vines from his hands. Hermit Purple can be used as whip or a grappling hook, which works doubly as a weapon, a means of escape, or a way of grabbing/carrying someone else. It also has several psychic abilities. For instance, it can produce a psychic photograph when Joseph destroys a camera. The photograph itself can be of anyone Joseph wants to see, and takes a picture of them in that same exact moment of time. It can also create live psychic videos if Joseph "hooks" himself up to any television. The television can show anyone Joseph wants to see as well, but Hermit Purple can also change channels to create audible messages of what he wants to know. People that Joseph takes psychic pictures or videos of may feel a sense of being watched. Additionally, it can create maps out of variation materials - such as sand - and can track people in real time.

Joseph often combines Hermit Purple with Hamon by charging the vines. He used this to keep Dio (a vampire and main antagonist) from touching him by "hiding" Hamon-charged vines under his shirt. Unfortunately, Hermit Purple is physically weak, and could be considered one of the weakest stands between the Stardust Crusaders protagonists.

EDIT: Emotionally, Joseph's courage and will stands out as one of his greatest strengths. True to most anime protagonists (previously, in his case) he refuses to give up in any situation, especially if friends or family are involved in a problem. When he was younger he sometimes didn't like to give people the impression that he cared, again out of attitude, but with age he's (sort of) has mellowed out. Along with that, he's also clever and extraordinarily observational. He is also extremely tenacious. It might take a few stumbles for him to get out of a bad situation, but he almost always finds a way to pull out of it.

His weaknesses are, as always, his temper and his stubbornness. He's matured and mellowed out some with age, but that doesn't stop him from trying to start a shouting match sometimes. It's easy for his impulses and recklessness to get him into trouble. On top of that, it can also be difficult for him to take things seriously. The important things still matter, and this happened moreso in his younger days, but Joseph can often underestimate people. Also, don't believe everything he says. Sometimes he's just making it up.


Samples
Network/Action Spam Sample:
[An old man fidgets with the screen, not quite realizing he's live yet. It takes him good ten seconds until he notices.]

Does that mean it's on? OH MY GOD! How long have people been watching me?!

[Joseph scrambles to sit down and get himself properly in frame. He flashes a wide, slightly sheepish grin as he takes off a tan-crowned fedora - slightly Indiana Jones reminiscent. For anyone paying attention to the small details, you may notice a fresh scar poking out of Joseph's collared shirt, just below his neck.]

Joseph Joestar here! I suppose you could say I'm new. I'm not exactly sure how I'm taking this as well as I am, to be honest, but... well, I've seen a lot of strange things in my life, so. I guess this isn't much different. [For the record, Joseph already assumes this is some kind of afterlife. The scar is most of the reason for it.] But I had a question. I've heard how hard it is to come by supplies here, but... how difficult would it be to get some tools? The kind of things you usually find in a toolbox, you know... pliers, a screwdriver at least...

[To demonstrate, he lifts his gloved left hand to the screen. He then takes it off - revealing a prosthetic hand from the wrist up. He wiggles the metallic fingers.]

It'll be okay for a while, but I have to do some basic maintenance occasionally.

Prose Log Sample:
Jotaro. Run. Don't go near him. Keep your distance. Far away. Stay far away from him. Far away. Far away. Far away. Far ...

"AHHH!"

Joseph Joestar shot up stock straight from the floor out gasping for breath. Immediately he grabbed at his shirt collar, crushing fabric in a death-grip in his fist for a reason he couldn't remember yet.

"Jota -" Panicked, he fought for air in between the warning he was struggling to give no one. He could barely get the syllables out, much less a word. It was like coming out of a bad dream. But - no. This was worse. You don't struggle to breathe as hard as this even after a nightmare. "He's ... in -..."

It took the better part of two minutes before Joseph could force himself to calm down. Slow his breathing. Loosen vice grip he had on his shirt. Deep breaths. Calm down. Slower. Calmer. Slower. Calmer.

"... Invincible."

Slowly, Joseph's fingers smoothed against his skin until he felt a slight lump. He looked down. It was hard to see, given where it was, but he could feel a scar lined across the base of his throat. Joseph took another long, shaky breath. What the hell? When did he ... oh. Oh shit. Shit. He remembered now. And now he was starting to realize where he was. Or, to be more specific, where he wasn't. Joseph sprung off the floor.

"Jotaro!"

Obviously, no answer. At least, not from the person he wanted to hear. Not from the person he had been trying to save from the fate he realized he had just met. Joseph slowly looked around. Finally, he let go of his chest. He remembered now.

"Dio..."

Half defensively and half in a growing rage, Joeseph summoned Hermit Purple. For anyone attuned to spiritual energies or has a Stand themselves, they'll be able to see purple thorned vines literally ghosting out of Joseph's arms and onto the concrete floor. Anyone else, however, will only be able to tell that there's some kind of invisible force scraping at floor debris.
lurkin: (probably not billie but whatever)
[personal profile] lurkin
posting a dishonored fanfic I wrote here even though this is my rp musebox because idk

Summary:
 Corvo one-ups a super assassin by stealing his shit. Basically, this is Daud's reaction to the "Send Daud a Message" option of dealing with him.

- - - - - - - - - - - - - - - - - - - - - -

When it happened, Daud was too wrapped in his own thoughts.

He had never taken a good, hard look at the Royal Protector’s face, not even those six months ago when the Empress died, until today. Daud had always known who he was. He didn’t have to look long at the man to know. But for the first time in those six months he could see how Dunwall had beat down Corvo Attano. As if the death throes of this dying city didn’t relentlessly remind him of what he had done, Corvo stirred Daud’s already swirling thoughts tenfold.

A quiet chaos stormed in his mind as Daud paced his office. His demeanor stayed as collected and rigid as Daud ever normally was. But underneath, his beleaguering thoughts assaulted him. He went to menial tasks in an attempt to keep his hands occupied as he waited for the inevitable. The assassin knew Corvo was coming. He had to. Anger burned too brightly through his poison-afflicted exhaustion. But there was something else in that face too. Something Daud couldn’t figure out. But whatever it was, he planned to face it. He was ready for this to end in blood. But whose blood would spill? Daud wasn't sure. But whatever the Knife of Dunwall’s fate, he wouldn’t run from it. If anything, he owed this city that much.

So he waited. Half an hour passed. Vaguely, Daud wondered if his assassins finally caught him. Maybe. His Whalers were good. But Daud suspected that Corvo was better. He put down his worn, too-large book. His hand idly brushed his side and—

Wait.

The normally hyper-composed assassin nearly had to fight immediately grabbing his side like a bamboozled idiot when he realized his fingers were hovering over where a leather pouch was supposed to be. For half a second, he almost does. Instead, slowly, he moved his hand until it touched the waist of his overcoat.

Nothing.

He turns around, expecting the Royal Protector to be looming behind him like a living shadow, with that anger seared into a metal mask. But no. Nothing. Daud knew. Corvo was already gone.

And that’s what threw Daud off his tightly-held guard. Despite almost twenty years as a master of observation, he had never caught a trace of him—not even the footsteps that he had listened so carefully for as he bided his time. And the fact that Corvo had Daud’s life in his palm of his hand…

And he walked away.

Corvo didn’t get revenge in blood. Instead, it was a message.

Daud could hear it ricochet in his head:

“I am better.”

After it happened, Daud felt his heart skip for the first time in years.
lurkin: (Default)
[personal profile] lurkin
Daud told her to leave the city, but let's say she's inexplicably waiting for the man and his ship that she bribed good coin for. Ok? Ok.

Anyway for convenience's sake she's hiding in an abandoned house near the shipyards. Waiting. Anxious to get out. Unsure of herself now, especially after everything that's happened.

As the days pass she stays in the house (the only place she was comfortable without a mask) and listens to the broadcast. Things were changing fast, and that was an understatement. The announcements in between were interesting too. She heard a lot of familiar names. One of them was Teague Martin. So he had become High Overseer, huh?

Billie remembered snorting when she heard it not too long ago, both with contempt and bemusement. Bastard.
lurkin: (stuff him in a sack and throw him over)
[personal profile] lurkin
Floating lights saturated the Boyle estate's grounds in gold. The garden matched the bright colors with roses in every color they could be. Billie Lurk liked roses. She also liked animals. But it took every but of willpower she had not to roll her eyes at every over-the-top thing or person her eyes met. At least the guards felt the same way, judging from their boredom. Billie wished she could commiserate with them. But tonight she couldn't. Tonight she was a Lady, and she was waiting for a certain assassin out by the grounds.

Aloof as Billie was with her fellow Whalers, she wouldn't be caught literally dead by her comrades in what she was wearing now. Her red whaler's overcoat had been replaced by a soft ruffled jacket with a crisper, whiter version of her usual buttoned undershirt. Her mask was gone too, makeup hiding the circles under her eyes. Her charcoal hair was short enough, but tonight one side was swept back with a jeweled flower pin. Billie already knew what nobles liked to look like, but she picked up a few extra things studying the women in the shops she went to a few days ago. She remembered wondering if the smell of blood could have seeped into her skin. Wondering if the the attendants that fussed over the fashion sense of a common-looking woman with a lot of coin could smell it.

Damn. The soft, feminine thing? Slum-born Billie Lurk could do that, if she had to. She did her homework and blended in well. But that didn't mean she gave a shit about it. Nor was she used to it. At all.

So it's little wonder why she didn't talk to anyone. She decided it was just easier to study the red-bricked mansion as people came and went by her. Some complimented her. She didn't answer them either.

- - - - - - - - -

Billie would never get far enough away to ever be able to call Dunwall a distant memory. She didn't want to, either. Despite everything, the Outsider hadn't lied. Billie Lurk had no regrets. She missed her old life in Dunwall. The city had gone to shit, but being an assassin gave her a purpose. She still kept her old mask and whaling uniform to remind her. But she knew she couldn't go back now. At least she had her old dreams, born from listening to the stories old sailors would tell a curious little girl who often wandered the docks.

It was a bright morning. The assassin dressed and stepped outside. Billie still didn't have that ship yet, but she was working on it. It hadn't been THAT long since she left Dunwall. The docks weren't far from her home. In a blink (huhuhuhuhuhuh) she vanished and reappeared on her room. Careful that no one saw her, she dissapeared and reappeared from roof to roof until she meandered out of an alley and into the harbor.

Wandering docks and greeting ships. Just like when she was a girl.
triggernometry: (FUCK)
[personal profile] triggernometry
 

ZOMBIE APOCALYPSE OPEN RP POST


Play this however you want to! Make it serious or make it silly. Whether you play this post like Left 4 Dead or The Walking Dead, as long as you're running around some kind of living dead-infested situation, you're doing it right.
 
RULES (barely)
1. Post your character. Writing out a scenario is optional, but helpful
2. Someone else replies, and you guys can make up a fun PSL between yourselves
3. Seriously, there's no real rules to this. Post and make up whatever you want to and have fun!
gonnabite: (they all come crawling)
[personal profile] gonnabite
☞ Player Information;
Name: Amy
Player Journal: [personal profile] triggernometry. My muse box is [community profile] rackofbadcds (which I'm posting my app to), if that's applicable!
Age: 21
Contact: My AIM is orhighheels and my plurk is cooltapes
Other characters currently played at Ryan's Gulch: N/A

☞ Character Information;
Character Name: Vic Vega. Uses "Mr. Blonde" as an alias in his canon, may use it here.
Canon: Reservoir Dogs
OU or AU?: OU
Canon point: Taking him from the middle of him torturing a cop named Marvin Nash, after he cuts off Marvin Nash's ear and steps outside to get a can of gasoline out of his car.

Setting: Reservoir Dogs takes place in 1992 in real world Los Angeles. The overall setting of the movie is "normal" so there's not much to describe, but 90% of what happens is in an abandoned, empty warehouse that used to be a mortuary.

History: Link to the basic plot of Reservoir Dogs (which doesn't include the cutaway scenes that show characters before the main plot's events), link to a better detailed history on Vic

Personality: “Psychopath” is a common and actually pretty accurate description of Vic Vega. He’s cheerfully, casually homicidal and seems to kill without remorse. At one point in Reservoir Dogs, Vic tortures a police officer to Steeler's Wheel's "Stuck in the Middle With You" by slashing his face, cutting off his ear, and later attempting to burn him alive for fun, because "it's amusing to me to torture a cop". He's implied to be experienced in interrogating people, because before he tortures Marvin Nash (the police officer) he says "You can say whatever you want, because I've heard it all before". Vic’s a man who does whatever the hell he wants to without regret, and because of that he can often make a mess out of things. If he hadn’t been the cause of the bullet festival in the jewelry store during the robbery in the story, it’s likely that nearly all of the conflicts between the robbers (with the big exception that one of them was still an undercover cop) would not have happened. But with Vic’s unpredictable nature it’s hard to say.

Though sadistic, Vic is casual. He's downright friendly, and smooth too. He approaches most of life with a lax attitude. He’s not the type to worry much, and often smiles and laughs. 99% of the time he’s calm, never angry. He’ll get annoyed at times, sure, but in the movie he’s never outright mad. Arguably this makes him more dangerous, because he approaches crime with the same nonchalant demeanor. It often makes him hard to read, though he’s not afraid to speak his mind and is usually unapologetically honest. Blonde also prides himself on being his own boss. But he's not above asking for help.

Even though he’s usually called a psycho by his heist partners during the jewelry robbery, he never considers himself one. To Vic, everything he does is sound and logical in his realm of thinking. When one of his partners, Mr. White, calls him out on shooting up the store, he defends himself by saying “Fuck 'em. They set off the alarm, they deserve what they got” and “If they hadn’t of done what I told them not to do, they’d still be alive”.

One of Vic’s redeeming qualities if that he is fiercely loyal to the people he actually gives a shit about. Usually he doesn’t give a shit about anything, but when he does he’s a good friend. He cares a lot for Joe and Eddie Cabot, the two men that he works for. For example, four years before the movie’s robbery he was caught in a company warehouse with stolen items. If he had given Joe's name to the police he could have walked, but instead kept his mouth shut and didn't make a deal “no matter what they dangled in front of him". Because of that, he did four years in prison for Joe. Arguably prison changed Vic into a more violent man, his loyalty and honor towards the things he cares about is an important dynamic of his character.

Also tips his waitresses like a gentlemen. Even speaks up for waitresses when Mr. Pink explains why he doesn't tip. Not to the same extent that Mr. White does, but even Blonde looks suprised when Pink says "fuck all that" to their argument.

Abilities: N/A, Blonde is a regular human being, no special powers.

How did your character arrive in Rapture? Blonde would show up through the Teleportation plasmid and end up in Rapture's Welcome Center, if that's okay!

Network sample: [Vic had been privately taking in his situation for a couple of days already. The screen flickers to a tall man in a black suit, minus the jacket. He watches the screen for a moment, studying it, and scratches his cheek. If anyone pays attention to the second his hand is on screen, there’s a faded patch of dried blood-colored brown on his white cuff. ]

This thing working? [He stares at it a little longer, vague uncertainty crosses his face.] To be honest, I have no fuckin’ idea what I’m supposed to say here. But I figure I should get to know whoever else is stuck here too. So. Hey.

[Then he’s quiet again. He’s searching for something to say.]

So this is the fifties, huh? These guys are really missing out on the seventies and nineties. [He laughs lightly at that like it's an inside joke. But it’s off. His usual nonchalance is hard to muster at this situation.] So there’s really no getting out of here, is there? Did you guys time travel into an underwater magic city too, or am I going nuts?

Log sample: Vic Vega stood in the tunnels watching ocean life pass by. Only reinforced glass stood between him and the entire Atlantic Ocean. It was damn close to incomprehensible to think about. Vic thought a place like this would have sprung a leak and drowned everyone already. It probably leaked a few times already. He wasn’t that familiar with the place yet. But even when there wasn’t a window to look at, it was hard to forget you were miles underwater in a city stuck in the 50s.

To be fair to said underwater city, it WAS the 1950s. But it was 1992 for Vic, before he got zapped to Rapture. He practically felt like a space man out of a bad comic book. Maybe he was. He looked down at the zippo lighter he was flicking to give himself a smoke. Finally a flame leapt to life. Not long after, his cigarette was hanging from the corner of his mouth. It didn’t feel like the best idea down here, but what the fuck.

Vic was normally a calm man, not intimidated by anything. Even a gun to his face. He was adaptable, welcome to sudden changes. But this entire situation would make anyone freak. He’d still be unusually composed to anyone who didn’t know him well enough—he was far from outright panic. But trying to wrap his mind around this was goddamn hard. This was the stuff of movies.

But on the other hand, it was the stuff of his favorite movies. He was living this shit now. He thought about Joe, Eddie, and his brother Vincent. They’d love the hell out of this place. And to be honest, once Vic could wrap his head around it? He probably would too.

A slow smirk spread to his lips at the realization.

It wouldn’t be a bad idea to keep calling himself “Mr. Blonde” for a little while longer.
jukebot: (pic#4800183)
[personal profile] jukebot
Holy jumpin' jackrabbit Jesus Christ, Batman. I almost look my actual age this time.
gonnabite: (so hard to keep this smile from my face)
[personal profile] gonnabite
[It was an uninteresting enough morning to pop into a diner for breakfast and get himself something to eat. The joint had the potential to be familiar. It echoed somewhere you'd expect a certain honey bunny to come out, point a gun in your face, and start screaming at you. So far, that didn't happen. Vic almost wished it would.

He sat with his pancakes quietly, figuring out what the hell he would do today. Things got pretty boring when there wasn't any weird bullshit to at least watch. To Blondie, this was still some kind of bass-ackwards afterlife (still sorely lacking in his brother). He could do whatever the shit he wanted. Hell, maybe he'd smoke 23 packs of cigarettes today. Look at all the fucks he aquired.

... You know what? Maybe he'd find some clothes today. As much as he liked how he looked in the suit, he didn't want to wear it for the rest of his life. After life. Whatever.]
givemeliberty: (this is my happy face)
[personal profile] givemeliberty
[Our silent protagonist of Grand Theft Auto III is standing around leaned on a cool sports car drinking a soda. This is supposed to be a vague allusion to that Grand Theft Auto parodying Coke commercial.

That's about it.

Oh no! So perilous! So interesting! WHAT WILL YOU DO?

And p.s. there somebody knocked out in the trunk of the car.]
gonnabite: (trying to make sense of it all)
[personal profile] gonnabite
[SITTING AROUND BEING A COOL MOTHERFUCKER

eating some motherfucking fries.

that's where his fries were.]
triggernometry: (welp)
[personal profile] triggernometry
Muse List
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JoJo's Bizarre Adventure
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